PANDEMONIUMART Dominus' blog – concept art & illustration

15Aug/100

Behind the Iron Curtain

The first Concept Art based workshop happening in Eastern Europe, will hit the streets of Bucharest Romania in 22nd till the 25th October.

Come prepared, this will not be your usual fancy instructors opening up PSDs and improvising a presentation. These heavyweights of concept art and illustration will be on their toes, all willing to provide the best educational, inspirational, motivational event poss...ible to the participants! Students from around Europe and the globe now have the chance to surround themselves with the biggest learning force that has hit Europe yet, all eager to share their knowledge inside out abut Concept art for games and films to the next generations of artists. This is THE opportunity for artists, aspiring or working in the field to be exposed to dozens of years of experience both from this super lineup of instructor and from everyone attending:

Stephan Martiniere (art director at id software, Rage, Star Wars), Steambot Studios (Avatar, Assassin's Creed, Tron 2.0, Thief 4, Deus Ex 3, Prince of Persia, Splinter Cell), Kekai Kotaki (lead concept artist on Guild Wars 2), Mark Goerner (X-Men 2, Superman, Minority Report)

BEHIND THE IRON CURTAIN

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26Jun/100

::Concept Art guide::

A better title would be "A Practical Guide to Character and Environmental Concept Art for the Gaming Industry". I've put together this little but practical guide based not only on my knowledge but also on the enlightening experience from the MADE workshop where I took a lot of notes and compiled them here. As the long title says, this is intended for the gaming industry but can be used in other related fields too, I think.  I really hope that this helps you to get better at what you do. Also, these are not rules, just guidelines! Download or view online the 1.0 version and if you need a bigger hi-res version for print, click here. Feedback and suggestions are always welcome!

25Jun/100

::MADE Symposium aftermath::

MADE was such a blast, four days of fun and learning with amazing talented people all around! I would gladly do this shit again anytime. I've posted some selected photos on my Flickr and you can see the whole load of pics I took over here. There are also some official sets of pics, artworks and videos at the MADE blog.

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12Jun/103

::MADE Symposium::

Next week I'll be at MADE - an art and concept design event in Berlin in cooperation with Marvel Entertainment, the artists from Massive Black and SIXMOREVODKA. Featuring top instructors from across the planet, workshops, seminars, digital art demos, fine art presentations, live painting, illustration, comics, conceptdesign and performance by creative leaders of the videogame, conceptdesign, and comic industries. I know you probably hate me now, but I promise I'll post lots of photos when I'll get back! <3

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5Jun/101

::Deus Ex: Human Revolution trailer::

I'll make an exception and post this trailer here because its so very very good! It is the full E3 trailer for Deus Ex: Human Revolution in 1080p resolution, just click here or the image below. I saved some hi-res screenshots over here, perfect for widescreen wallpapers. I really hope the game will be as good as the trailer is, I love the Blade Runner/Ghost in the Shell feel of it, all the game needs now is some decent gameplay and a great plot.

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27May/103

::Air-drop::

A quick sketch done in about an hour and a half , testing some brushes.

25May/101

::the coolest pic?::

Gogu Kaizer provoked me to this game, to post here the best photo I took. Obviously that's one tough task, but after scavenging my HDD for a while I found this photo from last year in my hometown, Braila. I find this one particularly interesting because its almost 100 years older that an anonymous photo from around 1915 of the same "Royal Street" I found over the internets. I've posted more photos from Braila and Bucharest on my Flickr. Also, I'll provoke Aurel to post his best photo!

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18May/102

::Red Sonja::

I'm back! The website suffered some technical problems but its alright now. Here's something I did a few days ago, also I'm planning to create a series of illustrations based on Red Sonja theme. Yes, boobs are involved.

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6Apr/102

::Featured in ImagineFX #56::

Yey, I got featured in ImagineFX's latest issue, as soon as I receive my copy I will post a scan of the page! Also this issue covers great artist like Justin Gerard, Colin Fix, Svetlin Velinov, Steve Argyle and many more.

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15Mar/104

28

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9Mar/102

::Correspondence of Thieves book cover::

Daniel Todd, a good friend of mine, is writing a novel "Correspondence of Thieves" set in the world of Thief and he asked me do to a cover for the first volume, picturing Jyre - the main character of the book, climbing a tower. So, one year later, here it is!

21Feb/102

::Canyon Sunset::