City of Raddak

  • Type: City-State
  • Size: Large city
  • Races: Humans,
  • Government: Council
  • Climate: Humid subtropical
  • Theme: Bronze Age, Mesopotamia, Angkor Wat, primitive (wood and stone structures)
 The Crimson Quarter

The Crimson Quarter

Characteristics

  • It is a huge sprawling metropolis with a colossal block of black stone-like spire, located at the heart of the city.
  • Localized in a large valley that bears the same name like the city, it is surrounded by forests
  • The oldest, inner part of the city is surrounded by a brick city wall, here reside the wealthiest of the merchants.
  • Build mostly of stone and wood, the city’s great variety of edifices usually simulate the shape of the central tall monolith.
  • Trading is the main occupation in the city: timber, fruits, grains, jewelry, leather goods, pottery, items and artifacts, slaves (mostly used in the mines and woodcutting).
  • Under the city there a vast number of connected tunnels and sewers
  • The city has a river port to the South
  • The central block of black stone-like spire is Gateway connecting the ruined city of Relic, a location set in another realm of the multiverse.

Geography

  Kiths

Kiths

  • Localized in a large valley that bears the same name like the city, it is surrounded by forests and on the West side opens into a vast swampland.
  • The oldest, inner part of the city is surrounded by a brick city wall, here reside the wealthiest of the merchants.

History:

  • Initially the region was occupied by Kiths, a race of peaceful hunters and gatherers who discovered first the monolithic structure and decided to settle there.
  • Eventually they were driven out by the much better equipped humans arrived from far away lands, driven here by the curious tall structure.
  • Unprepared and outnumbered, the original inhabitants were forced to retreat in the  forests that surround the area, now they live scattered in small tribes, in a state of conflict with the new inhabitants of their city and homeland.
  • Couple of hundred years later, there are almost no more traces of the initial settlement, most of the materials were reused to build the new city of Raddak.

Administration

  • The city is ruled by a Council, who is in charge of trade, taxes, laws and the city guards.

  • Below the Council there are representatives who are in charge of the different departments.

  • Corruption is present at all levels.

Weapons and Technology

  • Reminiscent of the Bronze Age period, weapons and technology are archaic

  • Technology is rather new and it is represented by crystal shard powered devices (like the city street illumination)

Notable Locations:

  • The city's Crimson Square is the most crowded place where all the traders gather, the name comes from the color of the painted walls around the square.
  • The Laterite Mine Entrance, to the East of the town, well guarded against the Kith raids who are trying to free their kin from slavery.
  • The Catacombs - underground tunnels and sewers connecting many of the buildings from the city center.
  • The Tower of Thought used by a mystic cult (or the city Council?)


 

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