PANDEMONIUM ART Dominus' blog – concept art & illustration

2Dec/090

N.O.V.A.

Now that the game is gonna be out soon, I can post the whole load of artwork I did for N.O.V.A., one year's hard work can be viewed over here on Visualart.ro ! Also here's a gameplay video too. In spite the fact that it is basically Halo on iPhone, N.O.V.A. has its good parts too, so I recommend you to get from the Appstore this Christmas.

I worked on concept art, textures, interface and menu design etc, almost on all the 2D stuff.

nova

12Jul/090

::Jungle Setting::

The same setting I used below for winter now I made it into a jungle, magic!

jungle_ban

2Jul/093

::Winter setting::

Hello agian, I did a concept for a Sci-fi ice world setting, where mecha robots roam free :)

wintersetting

20Mar/091

::Temple::

Another environment inspired this time by the look of a Gothic cathedral. Another version is available here.

gtemple

Filed under: Concept, Environment 1 Comment
17Mar/090

::Ruins::

An environment inspired by the ruins of Angkor, I gave them a more ancient alien world look.

angkor

27Feb/090

::Island 3::

Another futuristic paradise-island concept, a little more work and could turn into a nice matte painting, but I'll resume just to the pic below. (yeah, the buildings and the yacht are skilfully stolen from the interwebs!)

island3

25Feb/090

::Island::

A quick speedpainting I did today depicting a futuristic tropical island, took around 2 hours in Sketchup + Photoshop.

island

25Jan/090

::More Interiors::

Four new environments for the game, I also updated my gallery so you can see them bigger there.

env

18Dec/083

::Interior #4::

Another interior - a large hallway.

int4

13Dec/080

::Interior #3::

And another one. Hopefully, more will come.

aint3

13Dec/080

::Interior #2::

Another interior corridor concept.

aint2

12Dec/082

::Interior #1::

Another concept, a space ship interior, maybe the main core or engine.

interior1