Mar/102
::Correspondence of Thieves book cover::
Daniel Todd, a good friend of mine, is writing a novel “Correspondence of Thieves” set in the world of Thief and he asked me do to a cover for the first volume, picturing Jyre – the main character of the book, climbing a tower. So, one year later, here it is!
Jan/104
::2010::
I hope it will be a very creative year and full of realizations for everyone, so here’s a first sneak preview a concept piece for a project that I cannot talk about right now but I can tell you that I’m very very excited about it, best thing that happened to me in ages, professionally. Although implies of lot of work and dedication I really hope it will be ready by the end of the year. Wish me luck and plenty of time!
Dec/090
N.O.V.A.
Now that the game is gonna be out soon, I can post the whole load of artwork I did for N.O.V.A., one year’s hard work can be viewed over here on Visualart.ro ! Also here’s a gameplay video too. In spite the fact that it is basically Halo on iPhone, N.O.V.A. has its good parts too, so I recommend you to get from the Appstore this Christmas.
I worked on concept art, textures, interface and menu design etc, almost on all the 2D stuff.
Jul/090
::Jungle Setting::
The same setting I used below for winter now I made it into a jungle, magic!
Jul/093
::Winter setting::
Hello agian, I did a concept for a Sci-fi ice world setting, where mecha robots roam free
Mar/091
::Temple::
Another environment inspired this time by the look of a Gothic cathedral. Another version is available here.
Mar/090
::Ruins::
An environment inspired by the ruins of Angkor, I gave them a more ancient alien world look.
Feb/090
::Island 3::
Another futuristic paradise-island concept, a little more work and could turn into a nice matte painting, but I’ll resume just to the pic below. (yeah, the buildings and the yacht are skilfully stolen from the interwebs!)
Feb/090
::Island::
A quick speedpainting I did today depicting a futuristic tropical island, took around 2 hours in Sketchup + Photoshop.











